The very well researched: Grand Theft Auto: San Andreas

Over Christmas my enabler, my sister, purchased me the latest installation of the Grand Theft Auto series: San Andreas.

I love these games, I love that they’re violent, crass, and work to rip apart the fabric of civilized society. I love that spineless wretches attempt to pin blame on games like this (or music like heavy metal, or “the woman”).

In any case, you can tell they researched Bay Area culture very well because the very second conversation your character has in San Fierro (modeled on San Francisco) is about property prices.

It is gauche to start bitching about rent and trying to buy a house in the first conversation (why you are ostensibly meeting this new person) but after getting bearings upon one another, it’s entirely appropriate to bemoan property mobility.